February 2011
27 posts
Schafer Admits Fantasy Of Flatulence On Youth →
Here’s an interview Gamasutra had recently about the new Doublefine game, Stacking.
Tim Schafer talks about memorable character design... →
There’s some fun stuff about the camp kids in here!
To create a truly immersive game experience with a compelling fantasy world, you have to populate that world with real characters. Not just characters that behave realistically on the screen, but characters that ARE real to you, the game’s creator. The more you know your own characters, the more real they will become, and the more they...
Today, I'm plugging the Psychonauts livejournal... →
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